Waterfront Games. Computer Games Design at UCS
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Paperthin Pufferfish


Tom Weaver (Follow on www.twitter.com/TomJWeaver) and Adam Woodhouse

Use the arrow keys to control your air balloon.


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Please be aware that this game may still be under development, it's made accessible to the public as a way of getting feedback on its current iteration.


A prototype created in 4 weeks using a set theme of "Islands". The core mechanic of the game is to pick up and deliver supplies to the flying castles before they run out and fall from the skies.

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